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Drill-through Server detail

TestPvp X10

Online 37.192.174.169:28002 checked 10m ago

Drill-through
FilterServeris TestPvp X10
Attributes
10x weekly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #9,013 top 41%
Last wipe 27d ago weekly schedule
Next wipe 2h Thu 29 Oct, 00:11 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 00:11 UTC, in 2h. Its weekly schedule tag · low confidence

usual gap6.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
2hThu 29 Oct, 00:11 UTCits own
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
14d 2hThu 12 Nov, 00:11 UTCits own
21d 2hThu 19 Nov, 00:11 UTCits own
28d 2hThu 26 Nov, 00:11 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
42d 2hThu 10 Dec, 00:11 UTCits own

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:11 UTC20d ago 1 – running 0
Thu 1 Oct, 19:14 UTC FW27d ago 1 halved by day 1 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 344 on average 372 / 500
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average 178 / 250
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 178 on average 203 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 152 on average 89 / 400
[LATAM] LUNARUST X10 | 28/10 Wipe SA · groups of 8+ · 10x · weekly · 73 on average 8 / 100
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 63 on average 286 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does TestPvp X10 wipe?

Its tag guides the prediction, since TestPvp X10 has too few wipes on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 00:11 UTC, according to this server's cycle. 27 days 2 hours ago the current world was made. The tags list a wipe schedule of one week.

Wipe day on TestPvp X10: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 12 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

Which location hosts TestPvp X10?

A region is not published by TestPvp X10. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 37.192.174.169:28002.

Which Rust version is TestPvp X10 on?

Rust network protocol 2635 and build 168909 on Windows is the setup for TestPvp X10. The protocol has to match before you can join; Steam updates it automatically.

What uptime does TestPvp X10 show, and is it up?

As of the latest refresh, TestPvp X10 is online. The uptime it reports puts the last restart at about 20 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.

Does TestPvp X10 perform well?

Server fps averaged 70 over the last 48 hours, with a floor of 59. Buildings, deployables and all other world objects brought the entity total to 8,903. Peak memory was 1,216 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do TestPvp X10's tags stand for?

The game's server browser reads the tags TestPvp X10 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TestPvp X10?

These Rust Server Analytics lists include TestPvp X10: 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Population

Against other Rust servers, how does TestPvp X10 compare?

Player hours for the last seven days place TestPvp X10 at #9,013, in the top 41% of the ranked field.

At what level does TestPvp X10 run its population?

Of 100 slots, 0 are filled on TestPvp X10 at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 04:00 UTC shows the highest average: 0 players.

Settings

What settings and rules does TestPvp X10 use?

TestPvp X10 names a 10x gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on TestPvp X10: which one is it?

The game generates a procedural map of size 1,500 with seed 909457518 for TestPvp X10. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto TestPvp X10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.192.174.169:28002.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.