ServerName
Offline 37.190.63.23:28015 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 321 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 199 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 69 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerName: what is it?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 36 days 8 hours.
Server
Which location hosts ServerName?
No region is published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 37.190.63.23:28015.
What Rust build does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.
Is ServerName up, and how steady is its uptime?
Last seen 36 days 6 hours ago, ServerName now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 22 September 2026.
Tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
Player hours for the last seven days place ServerName at #13,183, in the top 57% of the ranked field.
At what level does ServerName run its population?
The last sighting of ServerName was 36 days 6 hours ago; it is offline at this refresh.
Map and rules
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for ServerName?
A procedural map, generated by the game, runs on ServerName.
How to join
What is the way onto ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.190.63.23:28015.