Testing server
Online EU 37.187.28.4:28023 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #622 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Sunday 1 November, 02:15 UTC, in 4d 5h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays | EU · quad · weekly · 2 on average | 4 / 200 |
| ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED | EU · quad · weekly · 1 on average | 1 / 200 |
| [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad | EU · quad · weekly · 12 on average | 9 / 200 |
| RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU | EU · quad · weekly · 3 on average | 5 / 150 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | EU · quad · weekly · 2 on average | 1 / 100 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED | EU · quad · 2x · weekly · 203 on average | 639 / 750 |
Quick answers
from the figures on this pageWipe cycle
When does Testing server wipe?
An estimate from weekly: 7 days after its last wipe gives Testing server's next wipe. Sunday 1 November at 02:15 UTC is the date the next wipe falls on. The current world dates from 23 days 18 hours. A weekly wipe schedule is published in its tags.
Server details
Which location hosts Testing server?
In Europe, according to its EU tag, sits Testing server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.187.28.4:28023 is its address.
Which Rust version is Testing server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Testing server. The protocol has to match before you can join; Steam updates it automatically.
Is Testing server up, and how steady is its uptime?
Testing server reports online at the current check. About 47 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.
Is performance on Testing server stable?
Server fps averaged 30 over the last 48 hours, with a floor of 28. At its highest the entity count was 3,024, including buildings, deployables and all else. Memory use reached 1,073 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Testing server be read?
gmrust (Game mode): Survival in the standard Rust format; mp9 (Max players): Player slots: 9; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; EU (Europe): The server browser files it under Europe are the tags Testing server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Testing server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Testing server: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Who operates Testing server?
The slimi.lt hostname of Testing server is used by no other server we track.
Population
Where does Testing server sit among Rust servers?
Ranked on seven-day player hours, Testing server is #15,388 overall and #2,584 in Europe, within the top 70% of ranked servers. Within the quad segment, its position is #622.
At what level does Testing server run its population?
Testing server holds 0 players of its 9 slots as of the latest update. Averaged across seven days, the population is 0 players.
Map and rules
How is Testing server configured, and what rules apply?
The name of Testing server does not state a gather rate. Groups: quad, capped at 4 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.
The map on Testing server: which one is it?
A procedural map of size 1,000 with seed 1234, generated by the game, runs on Testing server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Testing server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.187.28.4:28023. Find it online at https://basemates.net.