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Drill-through Server detail

sliv staging

Offline 37.153.36.135:28015 checked 5d ago

Drill-through
FilterServeris sliv staging
Attributes
Last refreshed
Players now 0/ 15
7-day average 0 peak 1
Rank #14,567 top 66%
Last wipe 28d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:14 UTC28d ago 1 – running 1
Fri 25 Sep, 07:33 UTC33d ago 1 held half 5 days 1
Thu 24 Sep, 18:08 UTC34d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does sliv staging wipe?

With irregular wipe times, sliv staging offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 11 hours ago the current world was made.

On sliv staging, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does sliv staging sit?

No region appears in what sliv staging publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 37.153.36.135:28015.

Which Rust version is sliv staging on?

Rust network protocol 2635 and build 168330 on Windows is the setup for sliv staging. Your game must match the protocol to join, and Steam applies that update.

Is sliv staging up, and how steady is its uptime?

The current status is offline for sliv staging, with the last sighting 5 days 8 hours ago. 1% uptime over the last 7 full days, equal to 1 of 168 hours. It entered Rust Server Analytics records on 22 September 2026.

Lists and tags

How should the tags on sliv staging be read?

gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags sliv staging publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature sliv staging?

The following Rust Server Analytics lists count sliv staging among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does sliv staging hold in the server rankings?

On player hours over seven days, sliv staging ranks #14,567, within the top 66% of ranked servers.

How many players does sliv staging carry?

The last sighting of sliv staging was 5 days 8 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on sliv staging, and its rules?

No gather rate is given in the name of sliv staging. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on sliv staging: which one is it?

sliv staging uses a procedural map of size 3,250 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to sliv staging?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.153.36.135:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players 15 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.