Rust Server Analytics 74,144 players11,744 servers
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Drill-through Server detail

Test

Offline 37.150.65.185:28015 checked 28d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #16,875 top 71%
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 54 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 234 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 130 / 175

Quick answers

from the figures on this page

Wipe data

On what cycle does Test wipe?

With too few of its wipes on record, Test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days ago the current world was made.

Server details

What is the hosting location of Test?

A region is not published by Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.150.65.185:28015 is its address.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2634 and build 166165. Joining requires the same protocol on your game; Steam handles the update.

Is Test up, and how steady is its uptime?

Offline at this refresh: Test, last seen 28 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Lists and tags

How should the tags on Test be read?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166165 (Build): Game build: 166165; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test hold in the server rankings?

The seven-day player-hours rank for Test is #16,875, inside the top 71% of all ranked servers.

At what level does Test run its population?

The last sighting of Test was 28 days 23 hours ago; it is offline at this refresh.

Settings

How is Test configured, and what rules apply?

The name of Test does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test: which one is it?

A procedural map, generated by the game, runs on Test.

Connection

What is the way onto Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.150.65.185:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166165,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166165
Build Game build: 166165.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.