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Drill-through Server detail

RED PLANET TEST (local)

Offline 37.142.154.193:28015 checked 8d ago

Drill-through
FilterServeris RED PLANET TEST (local)
Attributes
trio moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,383 top 70%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:54 UTC9d ago 0 – running 0
Mon 19 Oct, 21:29 UTC9d ago 0 – 0.5 days 0
Mon 19 Oct, 15:03 UTC9d ago 1 – 0.3 days 0
Mon 19 Oct, 04:29 UTC10d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustSpain.com | EU Trio Mondays EU · trio · weekly · 64 on average 55 / 200
QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 22 on average 28 / 100
GORILA.RU Random Item Jump (Random Item) trio · weekly · 19 on average 19 / 200
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 16 on average 29 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average 2 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · trio · monthly · 11 on average 8 / 550

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RED PLANET TEST (local): what is it?

With irregular wipe times, RED PLANET TEST (local) offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 9 days 13 hours ago.

On RED PLANET TEST (local), what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does RED PLANET TEST (local) sit?

No region is published by RED PLANET TEST (local). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.142.154.193:28015 is its address.

What Rust build does RED PLANET TEST (local) run?

Rust network protocol 2634 and build 167781 on Windows is the setup for RED PLANET TEST (local). The protocol has to match before you can join; Steam updates it automatically.

What uptime does RED PLANET TEST (local) show, and is it up?

Last seen 8 days 15 hours ago, RED PLANET TEST (local) now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do RED PLANET TEST (local)'s tags stand for?

The game's server browser reads the tags RED PLANET TEST (local) publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts3 (Group limit): Teams hold no more than 3; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RED PLANET TEST (local)?

Among the Rust Server Analytics lists RED PLANET TEST (local) fits are: Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does RED PLANET TEST (local) compare?

On player hours over seven days, RED PLANET TEST (local) ranks #15,383, within the top 70% of ranked servers. In the trio peer group, the rank is #526.

What is the population of RED PLANET TEST (local)?

RED PLANET TEST (local) is offline at this refresh; the last contact was 8 days 15 hours ago.

Settings

What are the settings on RED PLANET TEST (local), and its rules?

Gather rate is not mentioned in the name of RED PLANET TEST (local). Up to 3 players can form a group (trio). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

What is the way onto RED PLANET TEST (local)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.142.154.193:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts3
Group limit Teams hold no more than 3.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.