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Drill-through Server detail

RED PLANET TEST (local)

Offline 37.142.149.217:28015 checked 1d ago

Drill-through
FilterServeris RED PLANET TEST (local)
Attributes
trio moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #8,082 top 37%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75121:0002:0006:0011:0015:0020:00Wiped Tue 27 Oct, 07:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 37% of all ranked servers, and #421 of the trio servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:56 UTC1d ago – – running 0
Mon 26 Oct, 22:28 UTC1d ago – – – 0
Mon 26 Oct, 15:37 UTC2d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustSpain.com | EU Trio Mondays EU · trio · weekly · 60 on average 158 / 200
QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 22 on average 27 / 100
GORILA.RU Random Item Jump (Random Item) trio · weekly · 19 on average 8 / 200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · trio · monthly · 15 on average 4 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average 2 / 550
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 14 on average 50 / 550

Quick answers

from the figures on this page

Wipe data

On what cycle does RED PLANET TEST (local) wipe?

With irregular wipe times, RED PLANET TEST (local) offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 36 hours.

Wipe day on RED PLANET TEST (local): what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts RED PLANET TEST (local)?

A region is not published by RED PLANET TEST (local). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.142.149.217:28015 is its address.

Which Rust version is RED PLANET TEST (local) on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on RED PLANET TEST (local). Joining requires the same protocol on your game; Steam handles the update.

Is RED PLANET TEST (local) up, and how steady is its uptime?

The current status is offline for RED PLANET TEST (local), with the last sighting 24 hours ago. 88% uptime over the last 1 full day, equal to 21 of 24 hours. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Lists and tags

What do RED PLANET TEST (local)'s tags stand for?

The game's server browser reads the tags RED PLANET TEST (local) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RED PLANET TEST (local)?

Among the Rust Server Analytics lists RED PLANET TEST (local) fits are: Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.

Population

Where does RED PLANET TEST (local) sit among Rust servers?

On player hours over seven days, RED PLANET TEST (local) ranks #8,082, within the top 37% of ranked servers. The trio segment places it at #421.

At what level does RED PLANET TEST (local) run its population?

No response from RED PLANET TEST (local) at the latest check, with a last sighting 24 hours ago. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 23:00 UTC shows the highest average: 1 players.

Settings

What are the settings on RED PLANET TEST (local), and its rules?

Gather rate is not mentioned in the name of RED PLANET TEST (local). Up to 3 players can form a group (trio). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How can a player join RED PLANET TEST (local)?

In the Rust console (F1), enter client.connect 37.142.149.217:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.