Rust Server Analytics 74,965 players11,829 servers
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Drill-through Server detail

ServerName

Offline 37.139.181.184:28015 checked 14d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,144 top 70%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:10 UTC14d ago 1 – running 1
Thu 8 Oct, 09:34 UTC21d ago 1 – 6.4 days 1
Wed 7 Oct, 15:01 UTC21d ago 1 – 0.8 days 1
Tue 6 Oct, 17:53 UTC22d ago 1 – 0.9 days 1
Tue 29 Sep, 14:30 UTC29d ago 1 held half 7.1 days 1
Mon 28 Sep, 12:44 UTC31d ago 1 – 1.1 days 1
Sun 27 Sep, 17:59 UTC31d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 555 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 136 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 153 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 292 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ServerName: what is it?

With irregular wipe times, ServerName offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 19 hours ago.

On ServerName, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of ServerName?

A region is not published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.139.181.184:28015 is its address.

What Rust build does ServerName run?

Rust network protocol 2634 and build 167781 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ServerName show, and is it up?

Offline at this refresh: ServerName, last seen 14 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

Tags

What do ServerName's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does ServerName appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include ServerName: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does ServerName hold in the server rankings?

On player hours over seven days, ServerName ranks #15,144, within the top 70% of ranked servers.

How many players does ServerName carry?

ServerName is offline at this refresh; the last contact was 14 days 2 hours ago.

Map and rules

How is ServerName configured, and what rules apply?

No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How do you connect to ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.139.181.184:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.