Rust Server Analytics 81,677 players11,911 servers
All servers
Drill-through Server detail

A Rust Server

Online 37.114.55.92:9028 checked 10m ago

Drill-through
FilterServeris A Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:38 UTC19d ago 1 – running 0
Sun 20 Sep, 04:14 UTC38d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 605 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 380 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 50 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 38 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 133 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 159 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Rust Server wipe?

Too few wipes on record for A Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 18 hours ago.

Wipe day on A Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. 14 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of A Rust Server?

A region is not published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 37.114.55.92:9028.

What Rust build does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is A Rust Server up, and how steady is its uptime?

As of the latest refresh, A Rust Server is online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 27% uptime over the last 7 full days, equal to 46 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does A Rust Server show?

The 48-hour average was 138 server fps; the low was 63. At its highest the entity count was 47,758, including buildings, deployables and all else. Peak memory was 1,813 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on A Rust Server be read?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Rust Server hold in the server rankings?

Player hours for the last seven days place A Rust Server at #15,323, in the top 69% of the ranked field.

How many players does A Rust Server carry?

A Rust Server holds 0 players of its 40 slots as of the latest update. Averaged across seven days, the population is 0 players.

Settings

What are the settings on A Rust Server, and its rules?

No gather rate is given in the name of A Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for A Rust Server?

A Rust Server uses a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to A Rust Server?

In the Rust console (F1), enter client.connect 37.114.55.92:9028. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://nordaris.de is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.