A Rust Server
Online 37.114.55.92:9028 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:38 UTC19d ago | 1 | – | running | 0 |
| Sun 20 Sep, 04:14 UTC38d ago | 0 | – | 18.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 605 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 380 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 50 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 38 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 133 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 159 / 300 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does A Rust Server wipe?
Too few wipes on record for A Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 18 hours ago.
Wipe day on A Rust Server: what should you expect?
Across recent wipes the busiest point averaged 0 players. 14 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of A Rust Server?
A region is not published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 37.114.55.92:9028.
What Rust build does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is A Rust Server up, and how steady is its uptime?
As of the latest refresh, A Rust Server is online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 27% uptime over the last 7 full days, equal to 46 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does A Rust Server show?
The 48-hour average was 138 server fps; the low was 63. At its highest the entity count was 47,758, including buildings, deployables and all else. Peak memory was 1,813 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on A Rust Server be read?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does A Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists A Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does A Rust Server hold in the server rankings?
Player hours for the last seven days place A Rust Server at #15,323, in the top 69% of the ranked field.
How many players does A Rust Server carry?
A Rust Server holds 0 players of its 40 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What are the settings on A Rust Server, and its rules?
No gather rate is given in the name of A Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for A Rust Server?
A Rust Server uses a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to A Rust Server?
In the Rust console (F1), enter client.connect 37.114.55.92:9028. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://nordaris.de is its website.