Annoying Orange Roleplay
Online 37.10.124.176:21000 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 6 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 1 / 233 |
| ProRow | quad · 2 on average | 2 / 20 |
| [EA] Softcore 1 | quad · monthly · 66 on average | 43 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 36 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 11 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Annoying Orange Roleplay: what is it?
With the force wipe, once a month, Annoying Orange Roleplay wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 28 days 1 hours ago.
On Annoying Orange Roleplay, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Annoying Orange Roleplay sit?
A region is not published by Annoying Orange Roleplay. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 37.10.124.176:21000.
What Rust build does Annoying Orange Roleplay run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Annoying Orange Roleplay. Your game must match the protocol to join, and Steam applies that update.
Is Annoying Orange Roleplay up, and how steady is its uptime?
Annoying Orange Roleplay reports online at the current check. The uptime it reports puts the last restart at about 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Annoying Orange Roleplay stable?
Over 48 hours the average held at 10 server fps, and the minimum was 10. At its highest the entity count was 92,679, including buildings, deployables and all else. Peak memory was 2,508 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do Annoying Orange Roleplay's tags stand for?
gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Annoying Orange Roleplay publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Annoying Orange Roleplay?
The following Rust Server Analytics lists count Annoying Orange Roleplay among their servers: Modded Rust servers: live data and Best Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
What position does Annoying Orange Roleplay hold in the server rankings?
Player hours for the last seven days place Annoying Orange Roleplay at #15,269, in the top 68% of the ranked field. In the quad peer group, the rank is #616.
At what level does Annoying Orange Roleplay run its population?
Of 50 slots, 0 are filled on Annoying Orange Roleplay at this refresh. The seven-day mean for this server is 0 players.
Map and rules
What are the settings on Annoying Orange Roleplay, and its rules?
The name of Annoying Orange Roleplay does not state a gather rate. Groups: quad, capped at 4 players. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Annoying Orange Roleplay: which one is it?
Annoying Orange Roleplay uses a procedural map of size 4,000 with seed 6738, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to Annoying Orange Roleplay?
In the Rust console (F1), enter client.connect 37.10.124.176:21000. Launch Rust on this page also works, opening Rust through Steam and connecting you.