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Drill-through Server detail

dc-mutsu Rust Staging

Offline 36.13.136.190:28115 checked 21h ago

Drill-through
FilterServeris dc-mutsu Rust Staging
Attributes
Last refreshed
Players now 1/ 2
7-day average 1 peak 1
Rank #5,581 top 25%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0012:0020:0021:0010:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:59 UTC12d ago 1 – running 1
Thu 24 Sep, 20:52 UTC34d ago 1 held half 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 297 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 290 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 39 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 118 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does dc-mutsu Rust Staging wipe?

The rhythm of dc-mutsu Rust Staging cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 19 hours ago.

Wipe day on dc-mutsu Rust Staging: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does dc-mutsu Rust Staging sit?

A region is not published by dc-mutsu Rust Staging. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 36.13.136.190:28115.

Which Rust version is dc-mutsu Rust Staging on?

The platform is Linux, with Rust network protocol 2635 and build 168255 running on dc-mutsu Rust Staging. Your game must match the protocol to join, and Steam applies that update.

Is dc-mutsu Rust Staging up, and how steady is its uptime?

Offline at this refresh: dc-mutsu Rust Staging, last seen 21 hours ago. 21% uptime over the last 7 full days, equal to 35 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on dc-mutsu Rust Staging be read?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168255 (Build): Game build: 168255; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags dc-mutsu Rust Staging publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature dc-mutsu Rust Staging?

The following Rust Server Analytics lists count dc-mutsu Rust Staging among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does dc-mutsu Rust Staging compare?

Player hours for the last seven days place dc-mutsu Rust Staging at #5,581, in the top 25% of the ranked field.

At what level does dc-mutsu Rust Staging run its population?

No response from dc-mutsu Rust Staging at the latest check, with a last sighting 21 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 12:00 UTC, at an average of 1 players.

Map and rules

What are the settings on dc-mutsu Rust Staging, and its rules?

The name of dc-mutsu Rust Staging does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on dc-mutsu Rust Staging: which one is it?

dc-mutsu Rust Staging uses a procedural map, which the game generates.

Connection

How do you connect to dc-mutsu Rust Staging?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 36.13.136.190:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168255,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168255
Build Game build: 168255.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.