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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 35.147.159.129:28015 checked 37d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,460 top 68%
Last wipe 71d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep23 Sep25 Sep26 Sep27 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 275 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 23 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 37 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 140 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 52 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 44 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Name of Server as Shown on the Client Server List wipe?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 71 days 1 hours ago.

Server details

In which region does Name of Server as Shown on the Client Server List sit?

No region appears in what Name of Server as Shown on the Client Server List publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 35.147.159.129:28015.

What Rust build does Name of Server as Shown on the Client Server List run?

The platform is Windows, with Rust network protocol 2632 and build 161084 running on Name of Server as Shown on the Client Server List. Your game must match the protocol to join, and Steam applies that update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

Last seen 37 days 1 hours ago, Name of Server as Shown on the Client Server List now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 September 2026.

Lists and tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, your game version must match protocol 2632; cs161084 (Build): Game build: 161084; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,460, within the top 68% of ranked servers.

What is the population of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 37 days 1 hours ago.

Settings

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Connection

How do you connect to Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 35.147.159.129:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161084,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol To join, your game version must match protocol 2632.
cs161084
Build Game build: 161084.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.