C0deX Build&Base Creative
Offline 34.6.76.50:28015 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:04 UTC, in 1d 16h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 16h | Thu 29 Oct, 18:04 UTC | its own |
| 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 16h | Thu 12 Nov, 18:04 UTC | its own |
| 29d 16h | Thu 26 Nov, 18:04 UTC | its own |
| 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 16h | Thu 10 Dec, 18:04 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:32 UTC27d ago | 3 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 | EA · groups of 8+ · biweekly · 1 on average | 2 / 100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 76 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 160 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 51 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 14 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for C0deX Build&Base Creative: what is it?
The tag sets the prediction: too few of C0deX Build&Base Creative's wipes are on record to confirm its schedule. Thursday 29 October at 18:04 UTC is when its next wipe is due. The current world dates from 26 days 7 hours. Its tags publish a wipe schedule of every two weeks.
Wipe day on C0deX Build&Base Creative: what should you expect?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts C0deX Build&Base Creative?
No region is published by C0deX Build&Base Creative. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 34.6.76.50:28015.
What Rust build does C0deX Build&Base Creative run?
Rust network protocol 2634 and build 166494 on Linux is the setup for C0deX Build&Base Creative. The protocol has to match before you can join; Steam updates it automatically.
How reliable is C0deX Build&Base Creative, and is it online now?
Last seen 9 days 19 hours ago, C0deX Build&Base Creative now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 23 September 2026.
Tags
What do C0deX Build&Base Creative's tags stand for?
The game's server browser reads the tags C0deX Build&Base Creative publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^c (Creative): Build what you want in a sandbox with gathering removed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does C0deX Build&Base Creative appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include C0deX Build&Base Creative: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does C0deX Build&Base Creative hold in the server rankings?
The seven-day player-hours rank for C0deX Build&Base Creative is #15,316, inside the top 70% of all ranked servers.
At what level does C0deX Build&Base Creative run its population?
C0deX Build&Base Creative is offline at this refresh; the last contact was 9 days 19 hours ago.
Settings
How is C0deX Build&Base Creative configured, and what rules apply?
No gather rate is given in the name of C0deX Build&Base Creative. The default group cap of 8 players applies. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for C0deX Build&Base Creative?
The game generates a procedural map of size 6,000 with seed 847281 for C0deX Build&Base Creative. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How do you connect to C0deX Build&Base Creative?
In the Rust console (F1), enter client.connect 34.6.76.50:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.