Hotdog Server PvE
Online 31.97.103.50:28015 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 77 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 18 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 39 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 4 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 23 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Hotdog Server PvE wipe?
With too few of its wipes on record, Hotdog Server PvE's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 1 hours ago the current world was made.
On Hotdog Server PvE, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of Hotdog Server PvE?
No region appears in what Hotdog Server PvE publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 31.97.103.50:28015 is its address.
Which Rust version is Hotdog Server PvE on?
On Linux, Hotdog Server PvE runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Hotdog Server PvE, and is it online now?
The current status of Hotdog Server PvE is online. About 3 days 21 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Hotdog Server PvE perform well?
Over 48 hours the average held at 70 server fps, and the minimum was 35. At its highest the entity count was 111,881, including buildings, deployables and all else. Memory use reached 3,923 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Hotdog Server PvE be read?
The game's server browser reads the tags Hotdog Server PvE publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Hotdog Server PvE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Hotdog Server PvE: Community Rust servers, live and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does Hotdog Server PvE sit among Rust servers?
On player hours over seven days, Hotdog Server PvE ranks #9,467, within the top 43% of ranked servers.
At what level does Hotdog Server PvE run its population?
Of 100 slots, 0 are filled on Hotdog Server PvE at this refresh. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 00:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does Hotdog Server PvE use?
No gather rate is given in the name of Hotdog Server PvE. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for Hotdog Server PvE?
Hotdog Server PvE uses a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Hotdog Server PvE?
In the Rust console (F1), enter client.connect 31.97.103.50:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.