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Drill-through Server detail

Kavkaz Testing

Offline 31.76.51.111:28015 checked 39d ago

Drill-through
FilterServeris Kavkaz Testing
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,478 top 70%
Last wipe 52d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 822 / 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 349 on average 56 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 343 on average 129 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 313 on average 494 / 575
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 282 on average 312 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 257 on average 235 / 325

Quick answers

from the figures on this page

Wipe data

When does Kavkaz Testing wipe?

With too few of its wipes on record, Kavkaz Testing's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 52 days 3 hours.

Server details

What is the hosting location of Kavkaz Testing?

No region appears in what Kavkaz Testing publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 31.76.51.111:28015.

What Rust build does Kavkaz Testing run?

Rust network protocol 2633 and build 163207 on Linux is the setup for Kavkaz Testing. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Kavkaz Testing, and is it online now?

Last seen 39 days ago, Kavkaz Testing now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Kavkaz Testing carry?

Tags from Kavkaz Testing, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Kavkaz Testing appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Kavkaz Testing: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Kavkaz Testing compare?

On player hours over seven days, Kavkaz Testing ranks #15,478, within the top 70% of ranked servers.

What is the population of Kavkaz Testing?

The last sighting of Kavkaz Testing was 39 days ago; it is offline at this refresh.

Settings

What are the settings on Kavkaz Testing, and its rules?

The name of Kavkaz Testing does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

The map on Kavkaz Testing: which one is it?

The game generates a procedural map of size 1,200 with seed 12345 for Kavkaz Testing. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Kavkaz Testing?

In the Rust console (F1), enter client.connect 31.76.51.111:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.