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Drill-through Server detail

Test

Offline 31.70.149.136:28015 checked 38d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,280 no region published
Last wipe 55d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 135 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 12 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 23 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 10 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 19 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Test wipe?

Too few wipes on record for Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 55 days 6 hours ago the current world was made.

Server

What is the hosting location of Test?

No region appears in what Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 31.70.149.136:28015.

What Rust build does Test run?

Rust network protocol 2633 and build 163493 on Windows is the setup for Test. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

Offline at this refresh: Test, last seen 38 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Lists and tags

How should the tags on Test be read?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Test hold in the server rankings?

Player hours for the last seven days place Test at #13,280, in the top – of the ranked field.

How many players does Test carry?

Test is offline at this refresh; the last contact was 38 days 5 hours ago.

Settings

What settings and rules does Test use?

No gather rate is given in the name of Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test: which one is it?

A procedural map, generated by the game, runs on Test.

How to join

What is the way onto Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.70.149.136:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.