HYPELAND[2X][QUAD][GLOBAL PROGRESSION]
Online EU 31.6.1.32:28004 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 49% in EU, and #246 of the quad servers (top 30%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 16:04 UTC, in 2d 2h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 2h | Fri 30 Oct, 16:04 UTC | its own |
| 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 2h | Fri 6 Nov, 16:04 UTC | its own |
| 16d 2h | Fri 13 Nov, 16:04 UTC | its own |
| 23d 2h | Fri 20 Nov, 16:04 UTC | its own |
| 30d 2h | Fri 27 Nov, 16:04 UTC | its own |
| 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 2h | Fri 4 Dec, 16:04 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:04 UTC4d ago | 5 | – | running | 0 |
| Fri 16 Oct, 15:06 UTC11d ago | 14 | halved by day 2 | 7 days | 0 |
| Tue 13 Oct, 20:14 UTC14d ago | 5 | held half | 2.8 days | 0 |
| Sun 11 Oct, 17:52 UTC16d ago | 3 | held half | 2.1 days | 1 |
| Fri 9 Oct, 22:42 UTC18d ago | 3 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED | EU · quad · 2x · weekly · 209 on average | 485 / 500 |
| [EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad | EU · quad · 2x · weekly · 24 on average | 4 / 150 |
| Bestrust Solo/Duo/Trio/Quad 2x #2 | JUST FULLWIPED 27.10 10/27 | EU · quad · 2x · weekly · 6 on average | 0 / 200 |
| [PL/EU] Miodkowo • MAX 4 • X2 | EU · quad · 2x · weekly · 5 on average | 4 / 100 |
| Bestrust Solo/Duo/Trio/Quad 2x #3 | JUST FULLWIPED 26.10 10/26 | EU · quad · 2x · weekly · 5 on average | 2 / 200 |
| NORDICRUST.EU 2X|Solo/Duo/Trio/Quad|RaidProtection|22-10-2026 | EU · quad · 2x · weekly · 3 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does HYPELAND[2X][QUAD][GLOBAL PROGRESSION] wipe?
The prediction follows its tag, because too few of HYPELAND[2X][QUAD][GLOBAL PROGRESSION]'s wipes are on record to confirm the schedule. Friday 30 October at 16:04 UTC is the date the next wipe falls on. The world now in play was created 4 days 21 hours ago. The tags list a wipe schedule of one week.
On HYPELAND[2X][QUAD][GLOBAL PROGRESSION], what happens on wipe day?
The average busiest count over recent wipes is 8 players. Peak population for the latest wipe came 25 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server details
In which region does HYPELAND[2X][QUAD][GLOBAL PROGRESSION] sit?
Its EU tag puts HYPELAND[2X][QUAD][GLOBAL PROGRESSION] in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 31.6.1.32:28004.
Which Rust version is HYPELAND[2X][QUAD][GLOBAL PROGRESSION] on?
On Linux, HYPELAND[2X][QUAD][GLOBAL PROGRESSION] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is HYPELAND[2X][QUAD][GLOBAL PROGRESSION] up, and how steady is its uptime?
As of the latest refresh, HYPELAND[2X][QUAD][GLOBAL PROGRESSION] is online. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.
Tags
Which meanings do the tags on HYPELAND[2X][QUAD][GLOBAL PROGRESSION] carry?
Tags from HYPELAND[2X][QUAD][GLOBAL PROGRESSION], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?
The following Rust Server Analytics lists count HYPELAND[2X][QUAD][GLOBAL PROGRESSION] among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player numbers
What position does HYPELAND[2X][QUAD][GLOBAL PROGRESSION] hold in the server rankings?
HYPELAND[2X][QUAD][GLOBAL PROGRESSION] holds #3,853 on seven-day player hours and #1,419 in Europe, inside the top 17% of the ranked field. In the quad peer group, the rank is #246.
What is the population of HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?
Population at the current refresh: 0 players on HYPELAND[2X][QUAD][GLOBAL PROGRESSION], against 100 slots. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 17:00 UTC with 1 players.
Settings
How is HYPELAND[2X][QUAD][GLOBAL PROGRESSION] configured, and what rules apply?
2x gathering is what HYPELAND[2X][QUAD][GLOBAL PROGRESSION] states in its name. Groups: quad, capped at 4 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?
A procedural map, generated by the game, runs on HYPELAND[2X][QUAD][GLOBAL PROGRESSION].
Connection
How can a player join HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.6.1.32:28004.