RUST COMBAT | Training
Offline 31.59.180.70:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:07 UTC12d ago | 0 | – | running | 1 |
| Fri 9 Oct, 02:18 UTC19d ago | – | – | 7.4 days | 0 |
| Thu 8 Oct, 01:11 UTC20d ago | 0 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 114 on average | 156 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 196 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 41 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 5 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 20 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RUST COMBAT | Training: what is it?
The next wipe on RUST COMBAT | Training cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 4 hours.
On RUST COMBAT | Training, what happens on wipe day?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does RUST COMBAT | Training sit?
A region is not published by RUST COMBAT | Training. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 31.59.180.70:28015.
Which Rust version is RUST COMBAT | Training on?
On Windows, RUST COMBAT | Training runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is RUST COMBAT | Training up, and how steady is its uptime?
The current status is offline for RUST COMBAT | Training, with the last sighting 3 days ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.
Lists and tags
What do RUST COMBAT | Training's tags stand for?
The game's server browser reads the tags RUST COMBAT | Training publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts20 (Group limit): Teams hold no more than 20; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^c (Creative): Build what you want in a sandbox with gathering removed; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RUST COMBAT | Training appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RUST COMBAT | Training among their servers: Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does RUST COMBAT | Training compare?
On player hours over seven days, RUST COMBAT | Training ranks #15,344, within the top 69% of ranked servers.
What is the population of RUST COMBAT | Training?
RUST COMBAT | Training is offline at this refresh; the last contact was 3 days ago. The seven-day mean for this server is 0 players.
Settings
How is RUST COMBAT | Training configured, and what rules apply?
No gather rate is given in the name of RUST COMBAT | Training. The cap on group membership is 20 players. combat training is the game mode, aim and PvP practice, loot handed out. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
How to join
How can a player join RUST COMBAT | Training?
In the Rust console (F1), enter client.connect 31.59.180.70:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.