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Drill-through Server detail

[EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop

Online 31.59.131.101:28015 checked 9m ago

Drill-through
FilterServeris [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Q…
Attributes
3x moddedoxide
Last refreshed
Players now 0/ 250
7-day average 0 peak 5
Rank #4,854 top 22%
Last wipe 14h ago no schedule published
Next wipe 2d 9h Fri 30 Oct, 16:06 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75107:0016:0001:0011:0020:0005:00Wiped Tue 27 Oct, 16:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
025507510007:0016:0001:0011:0020:0005:00Wiped Tue 27 Oct, 16:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 16:06 UTC, in 2d 9h. Every Tuesday at 16:07 and every Friday at 16:06 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

Coming wipes

InWhen, UTCKind
2d 9hFri 30 Oct, 16:06 UTCits own
6d 9hTue 3 Nov, 16:07 UTCits own
8d 12hThu 5 Nov, 19:00 UTCFW force wipe
9d 9hFri 6 Nov, 16:06 UTCits own
13d 9hTue 10 Nov, 16:07 UTCits own
16d 9hFri 13 Nov, 16:06 UTCits own
20d 9hTue 17 Nov, 16:07 UTCits own
23d 9hFri 20 Nov, 16:06 UTCits own

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:07 UTC14h ago – – running 0
Fri 23 Oct, 16:06 UTC4d ago 2 halved by day 3 4 days 1
Tue 20 Oct, 16:06 UTC7d ago 4 held half 3 days 1
Fri 16 Oct, 16:07 UTC11d ago 3 halved by day 2 4 days 0
Tue 13 Oct, 16:07 UTC14d ago 1 halved by day 1 3 days 0
Fri 9 Oct, 16:07 UTC18d ago 0 – 4 days 0
Tue 6 Oct, 16:07 UTC21d ago 1 held half 3 days 0
Fri 2 Oct, 19:39 UTC25d ago 1 halved by day 2 3.9 days 0
Tue 29 Sep, 16:05 UTC28d ago 1 held half 3.1 days 0
Fri 25 Sep, 16:05 UTC32d ago 0 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED EU · groups of 5 · 3x · weekly · 255 on average 59 / 200
GÖKBÖRÜ Türkiye | 3X | Max 5 | Yeni Başlayan EU · groups of 5 · 3x · weekly · 64 on average 27 / 300
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED EU · groups of 5 · 3x · biweekly · 41 on average 2 / 200
[TR] Dirilis 3X - Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan EU · groups of 5 · 3x · weekly · 17 on average 2 / 300
[EU] RustNRelax 3x Quad/Max 5 | Monthly | No BP Wipes | Wiped 2 EU · groups of 5 · 3x · monthly · 5 on average 1 / 150
WARBANDITS.GG 3X EU Monthly |Solo/Duo/Trio/Quad/Max5|Shared BPs EU · groups of 5 · 3x · monthly · 3 on average 1 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop wipe?

The wipe rhythm of [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop is every Tuesday at 16:07 and every Friday at 16:06 UTC. A wipe is scheduled for Friday 30 October at 16:06 UTC, according to this server's cycle. The current world dates from 14 hours.

On [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 4 hours in. Recent wipes held the crowd above half that peak until the next wipe in 25% of cases. The fall below half arrived by day 2 when it didn't hold.

Server details

Which location hosts [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop?

No region tag is published by [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 31.59.131.101:28015.

Which Rust version is [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop. Your game must match the protocol to join, and Steam applies that update.

What uptime does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop show, and is it up?

[EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop reports online at the current check. The uptime it reports puts the last restart at about 13 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.

What performance does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop show?

The 48-hour average was 58 server fps; the low was 19. Buildings, deployables and all other world objects brought the entity total to 70,290. Peak memory was 3,556 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop be read?

Tags from [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity of 250 slots; ts5 (Group limit): The cap is 5 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop?

The following Rust Server Analytics lists count [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop among their servers: 3x Rust servers: live list, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 3x.

Player numbers

Against other Rust servers, how does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop compare?

Player hours for the last seven days place [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop at #4,854, in the top 22% of the ranked field.

How many players does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop carry?

[EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop holds 0 players of its 250 slots as of the latest update. The seven-day mean is 0 players, against a peak of 5. Across the last 48 hours, 13:00 UTC shows the highest average: 0 players.

Map and rules

What are the settings on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop, and its rules?

[EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop names a 3x gather rate. Players per group: up to 5. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop?

A procedural map of size 3,500 with seed 1675046130, generated by the game, runs on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.59.131.101:28015. Find it online at https://sakuraagaming.com/.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players Capacity of 250 slots.
ts5
Group limit The cap is 5 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.