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Drill-through Server detail

[NL] RustNL | 3X

Online 31.56.25.76:28015 checked 12m ago

Drill-through
FilterServeris [NL] RustNL | 3X
Attributes
3x moddedcarbon
Last refreshed
Players now 0/ 125
7-day average 0 peak 1
Rank #14,332 top 64%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:42 UTC6d ago 1 – running 0
Thu 8 Oct, 18:07 UTC20d ago 1 halved by day 1 14 days 0
Wed 7 Oct, 13:12 UTC22d ago 1 – 1.2 days 1
Fri 2 Oct, 15:17 UTC27d ago 1 halved by day 1 4.9 days 1
Thu 1 Oct, 19:42 UTC FW27d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average 593 / 650
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average 239 / 275
HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED EU · groups of 8+ · 3x · biweekly · 104 on average 69 / 150
[EU] Upsurge Main | 3x Vanilla | 27/10 EU · groups of 12+ · 3x · weekly · 96 on average 85 / 100
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 96 on average 41 / 100
HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPED EU · groups of 8+ · 3x · biweekly · 19 on average 28 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [NL] RustNL | 3X: what is it?

With irregular wipe times, [NL] RustNL | 3X offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 21 hours.

Wipe day on [NL] RustNL | 3X: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts [NL] RustNL | 3X?

The name of [NL] RustNL | 3X points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 31.56.25.76:28015 is its address.

What Rust build does [NL] RustNL | 3X run?

On Linux, [NL] RustNL | 3X runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [NL] RustNL | 3X, and is it online now?

[NL] RustNL | 3X reports online at the current check. The uptime it reports puts the last restart at about 6 days 19 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Does [NL] RustNL | 3X perform well?

Over 48 hours the average held at 178 server fps, and the minimum was 124. At its highest the entity count was 68,227, including buildings, deployables and all else. Peak memory was 3,525 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do [NL] RustNL | 3X's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): Player slots: 125; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags [NL] RustNL | 3X publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [NL] RustNL | 3X?

Among the Rust Server Analytics lists [NL] RustNL | 3X fits are: 3x Rust servers: live list, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

Player numbers

Where does [NL] RustNL | 3X sit among Rust servers?

On player hours over seven days, [NL] RustNL | 3X ranks #14,332, within the top 64% of ranked servers.

What is the population of [NL] RustNL | 3X?

[NL] RustNL | 3X holds 0 players of its 125 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.

Map and rules

How is [NL] RustNL | 3X configured, and what rules apply?

3x gathering is what [NL] RustNL | 3X states in its name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [NL] RustNL | 3X: which one is it?

The game generates a procedural map of size 3,500 with seed 1 for [NL] RustNL | 3X. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to [NL] RustNL | 3X?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.56.25.76:28015.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp125
Max players Player slots: 125.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.