Development (QP) [07.10]
Offline EU 31.43.146.212:31000 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Wednesday 4 November, 11:04 UTC, in 5d 21h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 22 / 200 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 8 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 34 / 100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 10 on average | 7 / 100 |
| 35+ВЗРОСЛЫЙ RUSTx2 MAIN | EU · groups of 128+ · weekly · 9 on average | 4 / 125 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Development (QP) [07.10]: what is it?
An estimate from weekly: 7 days after its last wipe gives Development (QP) [07.10]'s next wipe. Wednesday 4 November at 11:04 UTC is when its next wipe is due. 22 days 2 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Server details
Which location hosts Development (QP) [07.10]?
The EU tag on Development (QP) [07.10] lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 31.43.146.212:31000.
Which Rust version is Development (QP) [07.10] on?
Rust network protocol 2634 and build 166652 on Windows is the setup for Development (QP) [07.10]. Joining requires the same protocol on your game; Steam handles the update.
Is Development (QP) [07.10] up, and how steady is its uptime?
The current status is offline for Development (QP) [07.10], with the last sighting 22 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 7 October 2026.
Lists and tags
Which meanings do the tags on Development (QP) [07.10] carry?
gmrust (Game mode): Rust survival, standard ruleset; mp6 (Max players): 6 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags Development (QP) [07.10] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Development (QP) [07.10]?
These Rust Server Analytics lists include Development (QP) [07.10]: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does Development (QP) [07.10] hold in the server rankings?
Development (QP) [07.10] holds #14,622 on seven-day player hours and #2,411 in Europe, inside the top 66% of the ranked field.
What is the population of Development (QP) [07.10]?
The last sighting of Development (QP) [07.10] was 22 days 1 hours ago; it is offline at this refresh.
Settings
What settings and rules does Development (QP) [07.10] use?
The name of Development (QP) [07.10] does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Development (QP) [07.10]: which one is it?
Development (QP) [07.10] uses a procedural map, which the game generates.
How to join
How do you connect to Development (QP) [07.10]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.43.146.212:31000.