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Drill-through Server detail

destiny local test

Offline 31.36.131.153:28015 checked 25d ago

Drill-through
FilterServeris destiny local test
Attributes
Last refreshed
Players now 1/ 8
7-day average 0 peak –
Rank #13,832 top 61%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 12% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:29 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 500 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 30 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 257 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 98 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 110 / 150

Quick answers

from the figures on this page

Wipe data

When does destiny local test wipe?

With too few of its wipes on record, destiny local test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 7 hours ago the current world was made.

Wipe day on destiny local test: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does destiny local test sit?

A region is not published by destiny local test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 31.36.131.153:28015 is its address.

What Rust build does destiny local test run?

Rust network protocol 2634 and build 166586 on Windows is the setup for destiny local test. The protocol has to match before you can join; Steam updates it automatically.

What uptime does destiny local test show, and is it up?

Offline at this refresh: destiny local test, last seen 25 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on destiny local test be read?

gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity of 8 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags destiny local test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature destiny local test?

Among the Rust Server Analytics lists destiny local test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does destiny local test compare?

The seven-day player-hours rank for destiny local test is #13,832, inside the top 61% of all ranked servers.

What is the population of destiny local test?

destiny local test is offline at this refresh; the last contact was 25 days 3 hours ago.

Settings

How is destiny local test configured, and what rules apply?

Gather rate is not mentioned in the name of destiny local test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

What is the map for destiny local test?

A procedural map, generated by the game, runs on destiny local test.

Connection

How can a player join destiny local test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.36.131.153:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Capacity of 8 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.