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Drill-through Server detail

Local test map

Offline 31.32.14.252:28015 checked 4d ago

Drill-through
FilterServeris Local test map
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #10,728 top 48%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:16 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 237 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 17 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 18 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 161 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 63 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 31 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Local test map wipe?

The rhythm of Local test map cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 21 hours ago.

On Local test map, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Local test map sit?

No region appears in what Local test map publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 31.32.14.252:28015.

Which Rust version is Local test map on?

On Windows, Local test map runs Rust network protocol 2635 and build 168971. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Local test map show, and is it up?

The current status is offline for Local test map, with the last sighting 4 days 17 hours ago. 3% uptime over the last 6 full days, equal to 4 of 144 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Local test map carry?

The game's server browser reads the tags Local test map publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168971 (Build): Game build: 168971; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Local test map appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Local test map: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Local test map hold in the server rankings?

Player hours for the last seven days place Local test map at #10,728, in the top 48% of the ranked field.

How many players does Local test map carry?

The last sighting of Local test map was 4 days 17 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Settings

What settings and rules does Local test map use?

Gather rate is not mentioned in the name of Local test map. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Local test map?

The game generates a procedural map for Local test map.

Connection

What is the way onto Local test map?

In the Rust console (F1), enter client.connect 31.32.14.252:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168971,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168971
Build Game build: 168971.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.