ServerName
Offline 31.28.100.241:28015 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 395 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 246 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 70 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 43 days 6 hours ago.
Server details
What is the hosting location of ServerName?
No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 31.28.100.241:28015.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is the setup for ServerName. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerName, and is it online now?
Last seen 43 days 5 hours ago, ServerName now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Lists and tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ServerName compare?
Player hours for the last seven days place ServerName at #14,426, in the top – of the ranked field.
How many players does ServerName carry?
No response from ServerName at the latest check, with a last sighting 43 days 5 hours ago.
Settings
How is ServerName configured, and what rules apply?
No gather rate is given in the name of ServerName. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for ServerName?
ServerName uses a procedural map, which the game generates.
How to join
How can a player join ServerName?
In the Rust console (F1), enter client.connect 31.28.100.241:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.