Rust Server Analytics 67,749 players11,777 servers
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Drill-through Server detail

Test

Offline 31.25.238.214:28015 checked 16d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,276 top 61%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 513 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 418 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 55 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 60 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167 / 200

Quick answers

from the figures on this page

Wipe data

When does Test wipe?

With too few of its wipes on record, Test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 14 hours.

Server details

Which location hosts Test?

No region appears in what Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 31.25.238.214:28015 is its address.

Which Rust version is Test on?

Rust network protocol 2634 and build 167058 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test, and is it online now?

The current status is offline for Test, with the last sighting 16 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 12 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Test carry?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Test sit among Rust servers?

The seven-day player-hours rank for Test is #13,276, inside the top 61% of all ranked servers.

At what level does Test run its population?

Test is offline at this refresh; the last contact was 16 days 13 hours ago.

Map and rules

How is Test configured, and what rules apply?

No gather rate is given in the name of Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test: which one is it?

The game generates a procedural map for Test.

Connection

What is the way onto Test?

In the Rust console (F1), enter client.connect 31.25.238.214:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.