Evil_Test
Offline 31.23.230.110:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 283 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 73 on average | 103 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 67 on average | 381 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 23 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Evil_Test wipe?
The estimate for Evil_Test's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 8 days 15 hours ago. The tags carry a monthly wipe schedule.
Server
In which region does Evil_Test sit?
No region is published by Evil_Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 31.23.230.110:28015.
Which Rust version is Evil_Test on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Evil_Test. Your game must match the protocol to join, and Steam applies that update.
Is Evil_Test up, and how steady is its uptime?
Offline at this refresh: Evil_Test, last seen 4 days 19 hours ago. 0% uptime over the last 4 full days, equal to 0 of 96 hours. 24 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Evil_Test be read?
The game's server browser reads the tags Evil_Test publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Evil_Test?
Among the Rust Server Analytics lists Evil_Test fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does Evil_Test compare?
The seven-day player-hours rank for Evil_Test is #12,066, inside the top 54% of all ranked servers.
What is the population of Evil_Test?
Evil_Test is offline at this refresh; the last contact was 4 days 19 hours ago. The seven-day mean is 1 players, against a peak of 1.
Settings
How is Evil_Test configured, and what rules apply?
The name of Evil_Test does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Evil_Test: which one is it?
Evil_Test uses a procedural map of size 5,250 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Evil_Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.23.230.110:28015.