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Drill-through Server detail

Chestnuuuut

Online 31.214.238.49:10800 checked 13m ago

Drill-through
FilterServeris Chestnuuuut
Attributes
quad softcore
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,310 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
35d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:42 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EA] Softcore 1 quad · monthly · 66 on average 53 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 35 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 15 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 3 / 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7 / 200
[红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Chestnuuuut: what is it?

With the force wipe, once a month, Chestnuuuut wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 23 hours ago.

Wipe day on Chestnuuuut: what should you expect?

The average busiest count over recent wipes is 2 players. 25 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Chestnuuuut?

No region appears in what Chestnuuuut publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 31.214.238.49:10800.

What Rust build does Chestnuuuut run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Chestnuuuut. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Chestnuuuut, and is it online now?

The current status of Chestnuuuut is online. About 6 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Chestnuuuut show?

Server fps averaged 10 over the last 48 hours, with a floor of 10. Buildings, deployables and all other world objects brought the entity total to 93,184. At its highest, memory use was 2,381 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Chestnuuuut's tags stand for?

gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Chestnuuuut publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Chestnuuuut?

These Rust Server Analytics lists include Chestnuuuut: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

Against other Rust servers, how does Chestnuuuut compare?

On player hours over seven days, Chestnuuuut ranks #15,310, within the top 69% of ranked servers. Within the quad segment, its position is #615.

How many players does Chestnuuuut carry?

Of 50 slots, 0 are filled on Chestnuuuut at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Chestnuuuut use?

No gather rate is given in the name of Chestnuuuut. Up to 4 players can form a group (quad). It runs softcore, Part of your loot stays with you in this easier Facepunch mode. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Chestnuuuut?

A procedural map of size 4,000 with seed 6738, generated by the game, runs on Chestnuuuut. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Chestnuuuut?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.214.238.49:10800.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players 50 slots in total.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.