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Drill-through Server detail

Local Test Server

Offline 31.209.158.29:28015 checked 9d ago

Drill-through
FilterServeris Local Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,025 top 59%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct23 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 303 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 193 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 46 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 59 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Local Test Server wipe?

Too few wipes on record for Local Test Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 4 hours.

Server

What is the hosting location of Local Test Server?

No region is published by Local Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 31.209.158.29:28015.

Which Rust version is Local Test Server on?

Rust network protocol 2634 and build 167781 on Windows is the setup for Local Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Local Test Server, and is it online now?

The current status is offline for Local Test Server, with the last sighting 9 days 21 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

Tags

What do Local Test Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Local Test Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Local Test Server?

These Rust Server Analytics lists include Local Test Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Local Test Server compare?

The seven-day player-hours rank for Local Test Server is #13,025, inside the top 59% of all ranked servers.

At what level does Local Test Server run its population?

Local Test Server is offline at this refresh; the last contact was 9 days 21 hours ago.

Map and rules

How is Local Test Server configured, and what rules apply?

The name of Local Test Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Local Test Server: which one is it?

A procedural map, generated by the game, runs on Local Test Server.

Connection

How do you connect to Local Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.209.158.29:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.