Local protocol reference
Offline 31.208.58.48:28031 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:28 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 309 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 316 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 154 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Local protocol reference: what is it?
With too few of its wipes on record, Local protocol reference's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days ago the current world was made.
On Local protocol reference, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does Local protocol reference sit?
No region is published by Local protocol reference. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 31.208.58.48:28031.
Which Rust version is Local protocol reference on?
Rust network protocol 2634 and build 166652 on Linux is the setup for Local protocol reference. Your game must match the protocol to join, and Steam applies that update.
How reliable is Local protocol reference, and is it online now?
Offline at this refresh: Local protocol reference, last seen 22 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 6 October 2026.
Lists and tags
Which meanings do the tags on Local protocol reference carry?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region code has been set are the tags Local protocol reference publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Local protocol reference appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Local protocol reference fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Local protocol reference compare?
The seven-day player-hours rank for Local protocol reference is #15,966, inside the top 72% of all ranked servers.
What is the population of Local protocol reference?
No response from Local protocol reference at the latest check, with a last sighting 22 days ago.
Settings
What are the settings on Local protocol reference, and its rules?
Gather rate is not mentioned in the name of Local protocol reference. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
The map on Local protocol reference: which one is it?
The game generates a procedural map for Local protocol reference.
Connection
What is the way onto Local protocol reference?
In the Rust console (F1), enter client.connect 31.208.58.48:28031. Launch Rust on this page also works, opening Rust through Steam and connecting you.