nameserver
Offline 31.180.158.121:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 360 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 24 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 42 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 163 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 66 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 65 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for nameserver: what is it?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 44 days 15 hours ago.
Server details
What is the hosting location of nameserver?
No region appears in what nameserver publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 31.180.158.121:28015 is its address.
What Rust build does nameserver run?
On Windows, nameserver runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.
How reliable is nameserver, and is it online now?
Last seen 44 days 11 hours ago, nameserver now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
What do nameserver's tags stand for?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does nameserver appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists nameserver fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
At what level does nameserver run its population?
nameserver is offline at this refresh; the last contact was 44 days 11 hours ago.
Map and rules
What settings and rules does nameserver use?
No gather rate is given in the name of nameserver. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on nameserver: which one is it?
nameserver uses a procedural map, which the game generates.
How to join
How do you connect to nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.180.158.121:28015.