ServerName
Offline 31.175.162.40:28015 checked 46d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 476 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 441 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 739 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 458 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does ServerName wipe?
Too few wipes on record for ServerName to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 53 days ago the current world was made.
Server
In which region does ServerName sit?
No region is published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 31.175.162.40:28015.
What Rust build does ServerName run?
Rust network protocol 2633 and build 163794 on Windows is the setup for ServerName. Your game must match the protocol to join, and Steam applies that update.
Is ServerName up, and how steady is its uptime?
Offline at this refresh: ServerName, last seen 46 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ServerName?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What is the population of ServerName?
No response from ServerName at the latest check, with a last sighting 46 days 4 hours ago.
Map and rules
What are the settings on ServerName, and its rules?
The name of ServerName does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on ServerName: which one is it?
A procedural map, generated by the game, runs on ServerName.
Connection
What is the way onto ServerName?
In the Rust console (F1), enter client.connect 31.175.162.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.