Rust Server Analytics 42,593 players11,656 servers
All servers
Drill-through Server detail

ServerName

Offline 31.173.242.248:28015 checked 45d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,015 no region published
Last wipe 56d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average 47 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 86 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 225 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 8 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 278 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 274 / 275

Quick answers

from the figures on this page

Wipe data

When does ServerName wipe?

With too few of its wipes on record, ServerName's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 56 days 7 hours.

Server details

In which region does ServerName sit?

A region is not published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 31.173.242.248:28015.

What Rust build does ServerName run?

The platform is Windows, with Rust network protocol 2633 and build 162929 running on ServerName. Your game must match the protocol to join, and Steam applies that update.

What uptime does ServerName show, and is it up?

Offline at this refresh: ServerName, last seen 45 days 12 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 14 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do ServerName's tags stand for?

Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ServerName appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does ServerName sit among Rust servers?

The seven-day player-hours rank for ServerName is #15,015, inside the top – of all ranked servers.

What is the population of ServerName?

No response from ServerName at the latest check, with a last sighting 45 days 12 hours ago.

Settings

What are the settings on ServerName, and its rules?

Gather rate is not mentioned in the name of ServerName. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for ServerName?

The game generates a procedural map for ServerName.

How to join

How do you connect to ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.173.242.248:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.