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Drill-through Server detail

10.145.64.33

Offline 31.134.188.77:28015 checked 2d ago

Drill-through
FilterServeris 10.145.64.33
Attributes
Last refreshed
Players now 0/ 1
7-day average 1 peak 1
Rank #7,174 top 32%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:20 UTC6d ago 1 – running 0
Sat 17 Oct, 23:51 UTC11d ago 1 held half 4.9 days 0
Tue 13 Oct, 12:23 UTC16d ago 0 – 4.5 days 0
Mon 5 Oct, 18:43 UTC23d ago 0 – 7.7 days 1
Sat 26 Sep, 21:23 UTC32d ago 1 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 507 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 63 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 67 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 169 / 200

Quick answers

from the figures on this page

Wipe data

When does 10.145.64.33 wipe?

With irregular wipe times, 10.145.64.33 offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 6 days 15 hours ago the current world was made.

On 10.145.64.33, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 17 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

Which location hosts 10.145.64.33?

No region is published by 10.145.64.33. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 31.134.188.77:28015.

Which Rust version is 10.145.64.33 on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on 10.145.64.33. Joining requires the same protocol on your game; Steam handles the update.

How reliable is 10.145.64.33, and is it online now?

The current status is offline for 10.145.64.33, with the last sighting 2 days 11 hours ago. Uptime over the last full days (7) was 17%, or 29 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on 10.145.64.33 be read?

Tags from 10.145.64.33, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does 10.145.64.33 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include 10.145.64.33: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does 10.145.64.33 sit among Rust servers?

The seven-day player-hours rank for 10.145.64.33 is #7,174, inside the top 32% of all ranked servers.

At what level does 10.145.64.33 run its population?

The last sighting of 10.145.64.33 was 2 days 11 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.

Settings

What settings and rules does 10.145.64.33 use?

The name of 10.145.64.33 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC off.

What is the map for 10.145.64.33?

10.145.64.33 uses a procedural map, which the game generates.

Connection

How do you connect to 10.145.64.33?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.134.188.77:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.