test trainning
Offline 31.129.78.22:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 649 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 442 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 41 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 48 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 185 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 116 / 150 |
Quick answers
from the figures on this pageWipe data
On what cycle does test trainning wipe?
The rhythm of test trainning cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 15 hours ago the current world was made.
Server details
What is the hosting location of test trainning?
No region is published by test trainning. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 31.129.78.22:28015.
What Rust build does test trainning run?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on test trainning. Joining requires the same protocol on your game; Steam handles the update.
What uptime does test trainning show, and is it up?
The current status is offline for test trainning, with the last sighting 14 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 October 2026.
Lists and tags
How should the tags on test trainning be read?
gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags test trainning publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does test trainning appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists test trainning fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does test trainning compare?
On player hours over seven days, test trainning ranks #13,077, within the top 61% of ranked servers.
What is the population of test trainning?
The last sighting of test trainning was 14 days 13 hours ago; it is offline at this refresh.
Settings
What settings and rules does test trainning use?
The name of test trainning does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on test trainning: which one is it?
The game generates a procedural map for test trainning.
How to join
What is the way onto test trainning?
In the Rust console (F1), enter client.connect 31.129.78.22:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.