Rust Server Analytics 89,289 players11,829 servers
All servers
Drill-through Server detail

RedLava.World | Rust

Offline EU 3.27.38.18:29015 checked 24d ago

Drill-through
FilterServeris RedLava.World | Rust
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,989 top 71% · #2493 in EU
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average 453 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does RedLava.World | Rust wipe?

Too few wipes on record for RedLava.World | Rust to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 3 hours ago.

Server

In which region does RedLava.World | Rust sit?

Its EU tag puts RedLava.World | Rust in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 3.27.38.18:29015.

What Rust build does RedLava.World | Rust run?

On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

How reliable is RedLava.World | Rust, and is it online now?

Last seen 24 days 18 hours ago, RedLava.World | Rust now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 3 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do RedLava.World | Rust's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser are the tags RedLava.World | Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RedLava.World | Rust?

The following Rust Server Analytics lists count RedLava.World | Rust among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does RedLava.World | Rust hold in the server rankings?

For player hours over the last seven days, RedLava.World | Rust places #15,989 globally and #2,493 in Europe, in the top 71% of all ranked servers.

How many players does RedLava.World | Rust carry?

No response from RedLava.World | Rust at the latest check, with a last sighting 24 days 18 hours ago.

Map and rules

What settings and rules does RedLava.World | Rust use?

No gather rate is given in the name of RedLava.World | Rust. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RedLava.World | Rust?

RedLava.World | Rust uses a procedural map of size 3,500 with seed 12345, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join RedLava.World | Rust?

In the Rust console (F1), enter client.connect 3.27.38.18:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://redlava.world.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players Capacity of 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.