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Drill-through Server detail

RedLava.World | Rust

Offline 3.27.38.18:28015 checked 25d ago

Drill-through
FilterServeris RedLava.World | Rust
Attributes
vanilla
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #16,015 top 70%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RedLava.World | Rust: what is it?

Too few wipes on record for RedLava.World | Rust to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 4 hours.

Server

In which region does RedLava.World | Rust sit?

No region appears in what RedLava.World | Rust publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 3.27.38.18:28015.

Which Rust version is RedLava.World | Rust on?

On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

Is RedLava.World | Rust up, and how steady is its uptime?

The current status is offline for RedLava.World | Rust, with the last sighting 25 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Tags

Which meanings do the tags on RedLava.World | Rust carry?

Tags from RedLava.World | Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RedLava.World | Rust appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RedLava.World | Rust: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

Where does RedLava.World | Rust sit among Rust servers?

The seven-day player-hours rank for RedLava.World | Rust is #16,015, inside the top 70% of all ranked servers.

How many players does RedLava.World | Rust carry?

RedLava.World | Rust is offline at this refresh; the last contact was 25 days 4 hours ago.

Map and rules

How is RedLava.World | Rust configured, and what rules apply?

Gather rate is not mentioned in the name of RedLava.World | Rust. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RedLava.World | Rust?

RedLava.World | Rust uses a procedural map, which the game generates.

Connection

How do you connect to RedLava.World | Rust?

In the Rust console (F1), enter client.connect 3.27.38.18:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.