[PVE]千里江陵一日还 纯净/仿官/半月清
Online 27.15.33.232:22015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 04:07 UTC, in 2d 3h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【流星】PVE|仿官原倍|休闲养老|萌新天堂 | EA · groups of 18+ · biweekly · 2 on average | 2 / 100 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 5 / 200 |
| [JP][PvE]mameserver初心者おいで! | EA · groups of 8+ · biweekly · 8 on average | 5 / 65 |
| JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド | EA · groups of 1000+ · 1x · biweekly · 7 on average | 5 / 69 |
| [喜相逢] PVE丨仿官原倍丨萌新养老 | EA · groups of 12+ · biweekly · 6 on average | 3 / 100 |
| 『向云端』PVE丨原倍丨休闲娱乐 | EA · groups of 8+ · biweekly · 5 on average | 0 / 99 |
Quick answers
from the figures on this pageWipe data
When does [PVE]千里江陵一日还 纯净/仿官/半月清 wipe?
The estimate for [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe comes from biweekly: 14 days after its last wipe. A wipe is scheduled for Friday 30 October at 04:07 UTC, according to this server's cycle. 11 days 20 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Server details
In which region does [PVE]千里江陵一日还 纯净/仿官/半月清 sit?
The name of [PVE]千里江陵一日还 纯净/仿官/半月清 points to Asia, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 27.15.33.232:22015.
What Rust build does [PVE]千里江陵一日还 纯净/仿官/半月清 run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [PVE]千里江陵一日还 纯净/仿官/半月清. The protocol has to match before you can join; Steam updates it automatically.
Is [PVE]千里江陵一日还 纯净/仿官/半月清 up, and how steady is its uptime?
As of the latest refresh, [PVE]千里江陵一日还 纯净/仿官/半月清 is online. Its reported uptime indicates a restart roughly 32 minutes ago. Uptime over the last full days (2) was 50%, or 24 of 48 hours. It entered Rust Server Analytics records on 25 October 2026.
What performance does [PVE]千里江陵一日还 纯净/仿官/半月清 show?
Server fps averaged 109 over the last 48 hours, with a floor of 53. Entity count reached 118,153, covering buildings, deployables and the rest of the world. Peak memory was 3,976 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do [PVE]千里江陵一日还 纯净/仿官/半月清's tags stand for?
The game's server browser reads the tags [PVE]千里江陵一日还 纯净/仿官/半月清 publishes: gmvanilla (Game mode): Survival on vanilla settings; mp64 (Max players): 64 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [PVE]千里江陵一日还 纯净/仿官/半月清 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [PVE]千里江陵一日还 纯净/仿官/半月清 among their servers: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Whose server is [PVE]千里江陵一日还 纯净/仿官/半月清?
6 other servers we track publish a 824733.xyz hostname too, and so does [PVE]千里江陵一日还 纯净/仿官/半月清, which points to a shared operator.
Player numbers
Against other Rust servers, how does [PVE]千里江陵一日还 纯净/仿官/半月清 compare?
Player hours for the last seven days place [PVE]千里江陵一日还 纯净/仿官/半月清 at #6,151, in the top 28% of the ranked field.
What is the population of [PVE]千里江陵一日还 纯净/仿官/半月清?
[PVE]千里江陵一日还 纯净/仿官/半月清 holds 0 players of its 64 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 4. The 48-hour peak window is 04:00 UTC, at an average of 3 players.
Settings
How is [PVE]千里江陵一日还 纯净/仿官/半月清 configured, and what rules apply?
Gather rate is not mentioned in the name of [PVE]千里江陵一日还 纯净/仿官/半月清. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Community is its listing; it is a community server. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [PVE]千里江陵一日还 纯净/仿官/半月清: which one is it?
[PVE]千里江陵一日还 纯净/仿官/半月清 uses a procedural map of size 4,250 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
What is the way onto [PVE]千里江陵一日还 纯净/仿官/半月清?
In the Rust console (F1), enter client.connect 27.15.33.232:22015. Launch Rust on this page also works, opening Rust through Steam and connecting you.