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Drill-through Server detail

SLT Test Server

Offline 24.88.29.245:28015 checked 20d ago

Drill-through
FilterServeris SLT Test Server
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,900 top 72%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep5 Oct8 Oct10 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:35 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does SLT Test Server wipe?

With too few of its wipes on record, SLT Test Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 3 hours.

Wipe day on SLT Test Server: what should you expect?

The average busiest count over recent wipes is 2 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts SLT Test Server?

A region is not published by SLT Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 24.88.29.245:28015 is its address.

Which Rust version is SLT Test Server on?

On Windows, SLT Test Server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam handles the update.

What uptime does SLT Test Server show, and is it up?

Offline at this refresh: SLT Test Server, last seen 20 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on SLT Test Server be read?

The game's server browser reads the tags SLT Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does SLT Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include SLT Test Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does SLT Test Server compare?

The seven-day player-hours rank for SLT Test Server is #15,900, inside the top 72% of all ranked servers.

How many players does SLT Test Server carry?

SLT Test Server is offline at this refresh; the last contact was 20 days 12 hours ago.

Settings

What settings and rules does SLT Test Server use?

No gather rate is given in the name of SLT Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on SLT Test Server: which one is it?

A procedural map, generated by the game, runs on SLT Test Server.

Connection

How do you connect to SLT Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.88.29.245:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167058
Build Build number 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.