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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 24.59.120.139:28015 checked 30d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,859 top 71%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 270 / 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 331 / 425
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 0 / 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 850 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 52 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 914 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Name of Server as Shown on the Client Server List wipe?

With too few of its wipes on record, Name of Server as Shown on the Client Server List's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 30 days 3 hours.

Server details

In which region does Name of Server as Shown on the Client Server List sit?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 24.59.120.139:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2633 and build 165217 on Windows is the setup for Name of Server as Shown on the Client Server List. Your game must match the protocol to join, and Steam applies that update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 30 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Lists and tags

What do Name of Server as Shown on the Client Server List's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #16,859, inside the top 71% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List carry?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 30 days 2 hours ago.

Settings

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

Connection

How can a player join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.59.120.139:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.