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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 24.36.241.206:28015 checked 19d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,824 top 72%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 162 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 148 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 19 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 69 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 3 hours.

Server details

Which location hosts Name of Server as Shown on the Client Server List?

No region appears in what Name of Server as Shown on the Client Server List publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 24.36.241.206:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 19 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.

Tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,824, within the top 72% of ranked servers.

How many players does Name of Server as Shown on the Client Server List carry?

Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 19 days 2 hours ago.

Settings

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

Connection

How do you connect to Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.36.241.206:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.