Rust Server Analytics 54,186 players11,674 servers
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Drill-through Server detail

My Server Name

Offline 24.246.185.171:28015 checked 6h ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #5,110 top 23%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75112:0015:0018:0022:0001:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:32 UTC6d ago 1 – running 1
Wed 14 Oct, 17:29 UTC13d ago 1 held half 7.1 days 0
Tue 6 Oct, 23:57 UTC21d ago 1 held half 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 500 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 328 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 34 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 36 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 165 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 74 / 100

Quick answers

from the figures on this page

Wipe cycle

When does My Server Name wipe?

With irregular wipe times, My Server Name offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 13 hours ago the current world was made.

On My Server Name, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

Which location hosts My Server Name?

A region is not published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 24.246.185.171:28015 is its address.

What Rust build does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is the setup for My Server Name. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Server Name, and is it online now?

Last seen 6 hours ago, My Server Name now reports offline. Of 168 hours in the last 7 full days, 48 were up: 29%. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Tags

How should the tags on My Server Name be read?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

Among the Rust Server Analytics lists My Server Name fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does My Server Name compare?

On player hours over seven days, My Server Name ranks #5,110, within the top 23% of ranked servers.

How many players does My Server Name carry?

No response from My Server Name at the latest check, with a last sighting 6 hours ago. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 13:00 UTC, at an average of 1 players.

Settings

What settings and rules does My Server Name use?

Gather rate is not mentioned in the name of My Server Name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for My Server Name?

My Server Name uses a procedural map, which the game generates.

Connection

What is the way onto My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.246.185.171:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.