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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 24.201.159.45:28015 checked 8d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,347 top 70%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:43 UTC25d ago 0 – running 0
Mon 28 Sep, 21:47 UTC29d ago 3 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 21 hours ago the current world was made.

Wipe day on Name of Server as Shown on the Client Server List: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 2.

Server details

Which location hosts Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 24.201.159.45:28015 is its address.

What Rust build does Name of Server as Shown on the Client Server List run?

Rust network protocol 2634 and build 166586 on Windows is the setup for Name of Server as Shown on the Client Server List. The protocol has to match before you can join; Steam updates it automatically.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 8 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Lists and tags

How should the tags on Name of Server as Shown on the Client Server List be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,347, within the top 70% of ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 8 days 7 hours ago.

Map and rules

What settings and rules does Name of Server as Shown on the Client Server List use?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on Name of Server as Shown on the Client Server List: which one is it?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Connection

What is the way onto Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.201.159.45:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.