Rust Server Analytics 80,760 players11,845 servers
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Drill-through Server detail

<SERVER_NAME>

Offline 24.171.68.3:28015 checked 9d ago

Drill-through
FilterServeris <SERVER_NAME>
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,330 top 70%
Last wipe 25d ago no schedule published
Next wipe 8d 21h Thu 5 Nov, 19:00 UTC FW

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
8d 21hThu 5 Nov, 19:00 UTCFW force wipe
36d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:20 UTC FW25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 686 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 59 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 94 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 400 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 208 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 174 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does <SERVER_NAME> wipe?

With the force wipe, once a month, <SERVER_NAME> wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 25 days 21 hours ago.

Wipe day on <SERVER_NAME>: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts <SERVER_NAME>?

A region is not published by <SERVER_NAME>. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 24.171.68.3:28015 is its address.

What Rust build does <SERVER_NAME> run?

Rust network protocol 2634 and build 167781 on Linux is the setup for <SERVER_NAME>. Joining requires the same protocol on your game; Steam handles the update.

Is <SERVER_NAME> up, and how steady is its uptime?

The current status is offline for <SERVER_NAME>, with the last sighting 9 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

How should the tags on <SERVER_NAME> be read?

Tags from <SERVER_NAME>, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does <SERVER_NAME> appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include <SERVER_NAME>: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does <SERVER_NAME> sit among Rust servers?

Player hours for the last seven days place <SERVER_NAME> at #15,330, in the top 70% of the ranked field.

How many players does <SERVER_NAME> carry?

The last sighting of <SERVER_NAME> was 9 days 20 hours ago; it is offline at this refresh.

Settings

What are the settings on <SERVER_NAME>, and its rules?

Gather rate is not mentioned in the name of <SERVER_NAME>. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on <SERVER_NAME>: which one is it?

The game generates a procedural map for <SERVER_NAME>.

How to join

How do you connect to <SERVER_NAME>?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.171.68.3:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players 0 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.