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Drill-through Server detail

A Rust Server

Online 23.137.105.10:28015 checked 9m ago

Drill-through
FilterServeris A Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 343 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 979 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 52 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 983 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 37 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for A Rust Server: what is it?

Too few wipes on record for A Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 8 days 4 hours ago the current world was made.

Server

In which region does A Rust Server sit?

No region appears in what A Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 23.137.105.10:28015.

What Rust build does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Rust Server show, and is it up?

A Rust Server reports online at the current check. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.

Does A Rust Server perform well?

Over 48 hours the average held at 231 server fps, and the minimum was 202. Buildings, deployables and all other world objects brought the entity total to 9,206. Memory use reached 903 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on A Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags A Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does A Rust Server sit among Rust servers?

On player hours over seven days, A Rust Server ranks #15,327, within the top 69% of ranked servers.

How many players does A Rust Server carry?

Population at the current refresh: 0 players on A Rust Server, against 40 slots. Averaged across seven days, the population is 0 players.

Map and rules

How is A Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on A Rust Server: which one is it?

A procedural map of size 1,400 with seed 1, generated by the game, runs on A Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.137.105.10:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.