Rust Server Analytics 33,980 players11,595 servers
All servers
Drill-through Server detail

RedTeam

Offline 23.109.4.232:28015 checked 35d ago

Drill-through
FilterServeris RedTeam
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,498 top 68%
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 218 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 20 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 128 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 40 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 39 / 100

Quick answers

from the figures on this page

Wipe cycle

When does RedTeam wipe?

With too few of its wipes on record, RedTeam's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 39 days 7 hours.

Server

What is the hosting location of RedTeam?

No region appears in what RedTeam publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 23.109.4.232:28015.

What Rust build does RedTeam run?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on RedTeam. Your game must match the protocol to join, and Steam applies that update.

Is RedTeam up, and how steady is its uptime?

Offline at this refresh: RedTeam, last seen 35 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 22 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on RedTeam be read?

The game's server browser reads the tags RedTeam publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; sc1 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RedTeam appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RedTeam fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does RedTeam compare?

Player hours for the last seven days place RedTeam at #15,498, in the top 68% of the ranked field.

At what level does RedTeam run its population?

RedTeam is offline at this refresh; the last contact was 35 days 6 hours ago.

Map and rules

How is RedTeam configured, and what rules apply?

Gather rate is not mentioned in the name of RedTeam. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on RedTeam: which one is it?

RedTeam uses a procedural map of size 4,500 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto RedTeam?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.109.4.232:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,sc1,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Other

sc1
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.