Rust Server Analytics 103,775 players11,888 servers
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Drill-through Server detail

Procedural Map

Offline 223.73.123.238:28015 checked 3d ago

Drill-through
FilterServeris Procedural Map
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #6,096 top 27%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:54 UTC4d ago 1 – running 1
Sat 17 Oct, 02:59 UTC12d ago 1 held half 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 336 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 437 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 970 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 47 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 985 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 61 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does Procedural Map wipe?

With too few of its wipes on record, Procedural Map's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 4 days 13 hours ago.

Wipe day on Procedural Map: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

Which location hosts Procedural Map?

A region is not published by Procedural Map. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 223.73.123.238:28015.

Which Rust version is Procedural Map on?

The platform is Windows, with Rust network protocol 2635 and build 169075 running on Procedural Map. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Procedural Map show, and is it up?

The current status is offline for Procedural Map, with the last sighting 3 days 2 hours ago. Of 168 hours in the last 7 full days, 43 were up: 26%. It entered Rust Server Analytics records on 17 October 2026.

Lists and tags

Which meanings do the tags on Procedural Map carry?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs169075 (Build): Game build: 169075; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Procedural Map publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Procedural Map?

Among the Rust Server Analytics lists Procedural Map fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Procedural Map hold in the server rankings?

Player hours for the last seven days place Procedural Map at #6,096, in the top 27% of the ranked field.

How many players does Procedural Map carry?

Procedural Map is offline at this refresh; the last contact was 3 days 2 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is Procedural Map configured, and what rules apply?

The name of Procedural Map does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Procedural Map?

Procedural Map uses a procedural map, which the game generates.

Connection

How do you connect to Procedural Map?

In the Rust console (F1), enter client.connect 223.73.123.238:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs169075
Build Game build: 169075.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.