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Drill-through Server detail

TestServer

Offline 221.228.177.97:10241 checked 14d ago

Drill-through
FilterServeris TestServer
Attributes
quad moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #13,397 top 62%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers, and #576 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Geležinis Miškas quad · 6 on average 1 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 1 / 80
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1 / 60
Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP NA · quad · weekly · 4 on average 15 / 50
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 0 / 100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

When does TestServer wipe?

The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 20 hours ago the current world was made.

Server details

What is the hosting location of TestServer?

No region is published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 221.228.177.97:10241.

What Rust build does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.

What uptime does TestServer show, and is it up?

The current status is offline for TestServer, with the last sighting 14 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on TestServer be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Build number 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TestServer?

The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

Where does TestServer sit among Rust servers?

Player hours for the last seven days place TestServer at #13,397, in the top 62% of the ranked field. The quad segment places it at #576.

How many players does TestServer carry?

TestServer is offline at this refresh; the last contact was 14 days 10 hours ago.

Settings

How is TestServer configured, and what rules apply?

No gather rate is given in the name of TestServer. Up to 4 players can form a group (quad). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How do you connect to TestServer?

In the Rust console (F1), enter client.connect 221.228.177.97:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build Build number 167231.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.