TestServer
Offline 221.227.64.75:10241 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co -Us Mondays | NA · quad · 7 on average | 0 / 300 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 6 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 8 / 80 |
| Geležinis Miškas | quad · 6 on average | 5 / 99 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TestServer wipe?
Too few wipes on record for TestServer to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 11 hours.
Server
In which region does TestServer sit?
No region appears in what TestServer publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 221.227.64.75:10241.
What Rust build does TestServer run?
Rust network protocol 2634 and build 167231 on Windows is the setup for TestServer. Your game must match the protocol to join, and Steam applies that update.
What uptime does TestServer show, and is it up?
Last seen 7 days 2 hours ago, TestServer now reports offline. Of 144 hours in the last 6 full days, 0 were up: 0%. It entered Rust Server Analytics records on 22 October 2026.
Lists and tags
How should the tags on TestServer be read?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Build number 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
Where does TestServer sit among Rust servers?
Player hours for the last seven days place TestServer at #15,335, in the top 69% of the ranked field. Within the quad segment, its position is #618.
What is the population of TestServer?
TestServer is offline at this refresh; the last contact was 7 days 2 hours ago. The seven-day mean for this server is 0 players.
Map and rules
What are the settings on TestServer, and its rules?
Gather rate is not mentioned in the name of TestServer. Up to 4 players can form a group (quad). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 221.227.64.75:10241.