TestServer
Offline 221.227.64.112:10241 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #584 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 3 / 80 |
| Geležinis Miškas | quad · 6 on average | 2 / 99 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| Rustoria.co -Us Mondays | NA · quad · 5 on average | 0 / 300 |
| Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 3 on average | 10 / 50 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
When does TestServer wipe?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 16 hours ago.
Server details
What is the hosting location of TestServer?
A region is not published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 221.227.64.112:10241 is its address.
What Rust build does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. The protocol has to match before you can join; Steam updates it automatically.
What uptime does TestServer show, and is it up?
Offline at this refresh: TestServer, last seen 18 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 11 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do TestServer's tags stand for?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Build number 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
Against other Rust servers, how does TestServer compare?
Player hours for the last seven days place TestServer at #13,590, in the top 62% of the ranked field. The quad segment places it at #584.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 18 days 6 hours ago.
Map and rules
What settings and rules does TestServer use?
No gather rate is given in the name of TestServer. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How do you connect to TestServer?
In the Rust console (F1), enter client.connect 221.227.64.112:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.