WindowsGSM - Server #1
Offline 220.245.200.16:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:56 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 44 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 89 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 230 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 7 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 279 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 277 / 275 |
Quick answers
from the figures on this pageWipe data
When does WindowsGSM - Server #1 wipe?
With too few of its wipes on record, WindowsGSM - Server #1's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 20 days 11 hours ago.
Wipe day on WindowsGSM - Server #1: what should you expect?
Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of WindowsGSM - Server #1?
A region is not published by WindowsGSM - Server #1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 220.245.200.16:28015.
What Rust build does WindowsGSM - Server #1 run?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on WindowsGSM - Server #1. Your game must match the protocol to join, and Steam applies that update.
How reliable is WindowsGSM - Server #1, and is it online now?
Last seen 20 days 11 hours ago, WindowsGSM - Server #1 now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do WindowsGSM - Server #1's tags stand for?
Tags from WindowsGSM - Server #1, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does WindowsGSM - Server #1 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include WindowsGSM - Server #1: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does WindowsGSM - Server #1 compare?
The seven-day player-hours rank for WindowsGSM - Server #1 is #15,164, inside the top 69% of all ranked servers.
At what level does WindowsGSM - Server #1 run its population?
The last sighting of WindowsGSM - Server #1 was 20 days 11 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does WindowsGSM - Server #1 use?
Gather rate is not mentioned in the name of WindowsGSM - Server #1. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for WindowsGSM - Server #1?
A procedural map, generated by the game, runs on WindowsGSM - Server #1.
Connection
How can a player join WindowsGSM - Server #1?
In the Rust console (F1), enter client.connect 220.245.200.16:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.